Hierarchy

Implemented by

Properties

[SYMBOL_CONTAINER_CACHED_REFERENCE]?: ContainerReference
addOrder?: number[]
containedItems: default[]
containedWithin?: IContainer
containerType?: ContainerType
sortDirection?: SortDirection

When not provided, uses SortDirection.Ascending

stacks?: Set<ItemType>
transientItems?: default[]

Accessors

  • get asCorpse(): undefined | default
  • Returns undefined | default

  • get asCreature(): undefined | default
  • Returns undefined | default

  • get asDoodad(): undefined | default
  • Returns undefined | default

  • get asHuman(): undefined | default<unknown, number, NPC | Player>
  • Returns undefined | default<unknown, number, NPC | Player>

  • get asItem(): undefined | default
  • Returns undefined | default

  • get asLocalPlayer(): undefined | default
  • Returns undefined | default

  • get asNPC(): undefined | default
  • Returns undefined | default

  • get asPlayer(): undefined | default
  • Returns undefined | default

  • get asTile(): undefined | default
  • Returns undefined | default

  • get asTileEvent(): undefined | default
  • Returns undefined | default

  • get isLocalPlayer(): boolean
  • Returns boolean

  • get island(): default
  • Returns default

Methods

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