Hierarchy

Implemented by

Accessors

  • get asCorpse(): undefined | default
  • Returns undefined | default

  • get asCreature(): undefined | default
  • Returns undefined | default

  • get asDoodad(): undefined | default
  • Returns undefined | default

  • get asHuman(): undefined | default<unknown, number, NPC | Player>
  • Returns undefined | default<unknown, number, NPC | Player>

  • get asItem(): undefined | default
  • Returns undefined | default

  • get asLocalPlayer(): undefined | default
  • Returns undefined | default

  • get asNPC(): undefined | default
  • Returns undefined | default

  • get asPlayer(): undefined | default
  • Returns undefined | default

  • get asTile(): undefined | default
  • Returns undefined | default

  • get asTileEvent(): undefined | default
  • Returns undefined | default

  • get isLocalPlayer(): boolean
  • Returns boolean

  • get island(): default
  • Returns default

Methods

  • Returns this is default

  • Returns this is default

  • Returns this is default

  • Returns this is default<unknown, number, NPC | Player>

  • Returns this is default

  • Returns this is default

  • Returns this is default

  • Returns this is default

  • Returns this is default

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