Hierarchy

  • IActionArgumentTypeMap

Properties

Properties

0: undefined
1: null
11: None | East | North | West | South
13: default<unknown, number, EntityReferenceTypes, unknown>
14: default<unknown, number, NPC | Player>
17: default[]
18: default[]
19: default[]
2: boolean
20: default[]
26: (undefined | default)[]
29: default[]
3: number
31: number[]
33: IVector2[]
4: number
5: string
6: any[]
7: any

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