Optional connection: IConnectionProtected bufferProtected byteProtected byteProtected connectionProtected dataProtected synchronizationStatic Protected registrarProtected getProtected getProtected preProtected preProtected preOptional exclude: PacketTargetProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readNPCProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected readProtected resetOptional exclude: PacketTargetOptional force: booleanProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeOptional value: default<unknown, number, EntityReferenceTypes, unknown>Protected writeProtected writeProtected writeProtected writeProtected writeProtected writeOptional value: IMovementIntentProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeNPCProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeProtected writeStatic getStatic setGenerated using TypeDoc
Ticks time when the game is in simulated or real-time mode