• Parameters

    • slotData: undefined | IActionBarSlotData | Omit<IUsableActionPossibleUsing, "fromTile" | "vehicle" | "npc" | "doodad" | "item" | "creature" | "targetTile"> & {
          creature?: [id: number, type: Creature, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number];
          doodad?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number];
          fromTile?: number;
          item?: [id: number, type: Item, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number];
          npc?: [id: number, type: NPC, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number];
          targetTile?: number;
          vehicle?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number];
      }
    • item: default

    Returns boolean

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