- item(slotData?: IActionBarSlotData | Omit<IUsableActionPossibleUsing, "fromTile" | "vehicle" | "npc" | "doodad" | "item" | "creature" | "targetTile"> & { 
    creature?: [id: number, type: Creature, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    doodad?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    fromTile?: number; 
    item?: [id: number, type: Item, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    npc?: [id: number, type: NPC, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    targetTile?: number; 
    vehicle?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
}): default | undefined 
- 
Parameters
- 
Optional slotData: IActionBarSlotData | Omit<IUsableActionPossibleUsing, "fromTile" | "vehicle" | "npc" | "doodad" | "item" | "creature" | "targetTile"> & { 
    creature?: [id: number, type: Creature, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    doodad?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    fromTile?: number; 
    item?: [id: number, type: Item, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    npc?: [id: number, type: NPC, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
    targetTile?: number; 
    vehicle?: [id: number, type: Doodad, context?: ReferenceContext, islandId?: `${number},${number}`, objectId?: number]; 
}
 
 
Returns default | undefined