Readonly
eventGets the number of zones on each axis
Returns an array of all CreatureZones for valid Z layers.
(Loading a save that previously had Troposphere doesn't return any zones from the troposphere layer)
Note: Active zones are cached on call, and reset whenever spawns are attempted.
Returns all spawnable creatures for this island
Returns spawnable creatures from the given tier
Returns spawnable creatures from minTier to maxTier (inclusive)
The zone's internal position (not a tile position)
A tile position as an IVector3. Most objects can be passed in as the IVector3
The zone's internal id
Re-initialize even if already initialized
Generated using TypeDoc
Islands have a higher chance of starting at a higher tier the further out you get.
This should be displayed in island tooltips and such