Optional
scalingOptional
sizeThe size of a zone, on the X and Y axes.
Optional
startingThe starting/min tier of this biome, as compared to other biomes.
IE, say coastal goes up to tier8
, and volcanic starts at tier5
(because it's inherently harder).
Defaults to 0
.
Optional
tiersGenerated using TypeDoc
A multiplier for the zone distance tier modifier.
IE, by default, moving one zone adjacent from 0 increases the tier by 1. With a multiplier of 2/3, it only increases the tier every 2/3 zones.