IItem
Old
: Pick<default, Exclude<keyof default, "map">> & { equipped
?: EquipType; equippedPid
?: number; legendary
?: IMagicalPropertyOld; magicalProperties
?: IMagicalPropertyOld[]; map
?: [island
: IslandId, id
: number] | [island
: IslandId, completed
: boolean, decimal
: number]; ownerIdentifier
?: string; tatteredMap
?: IVector3 & { islandId
?: IslandId; reinitialize
?: boolean; }; }