Hierarchy

  • IRanged

Properties

ammunitionType?: ItemType | ItemTypeGroup | ((action: IActionApi<default<unknown, number, unknown, unknown>, IActionUsable>) => undefined | ItemType | ItemTypeGroup)
attack: number
attackMessage?: default
particles?: IRGB | ((action: IActionApi<default<unknown, number, unknown, unknown>, IActionUsable>) => undefined | IRGB)
range: number
requiredToFire?: ItemType
skillType?: SkillType
unlimitedAmmunition?: boolean

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