Hierarchy

  • SaveSlotData

Properties

corrupted?: Map<string, Error>
createdTime: number
difficulty: -1 | GameMode
modsUnloadable: Record<string, {
    name: string;
    unloadable: boolean;
}>
name: string
options: IGameOptions
saveTime: number
score: number
seed: string
slot: number
thumbnail?: string
turns: number

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