IItem
Old
: Pick<default, Exclude<keyof default, "map">> & { decay
?: number; driverId
?: number; driverType
?: EntityType; equipped
?: EquipType; equippedId
?: number; equippedPid
?: number; equippedType
?: EntityType; legendary
?: IMagicalPropertyOld; magicalProperties
?: IMagicalPropertyOld[]; map
?: [island
: IslandId, id
: number] | [island
: IslandId, completed
: boolean, decimal
: number]; ownerIdentifier
?: string; pid
?: number | null; tatteredMap
?: IVector3 & { islandId
?: IslandId; reinitialize
?: boolean; }; }