Hierarchy

Implemented by

Properties

asEntity: default<unknown, number, EntityReferenceTypes, unknown>
asHuman: undefined | default<unknown, number, NPC | Player>
asPlayer: undefined | default
fromX?: number
fromY?: number
island: default
islandId: `${number},${number}`
movingData: IMovingData
x: number
y: number
z: WorldZ

Methods

  • Parameters

    • type: CanASeeBType
    • islandId: `${number},${number}`
    • x: number
    • y: number
    • z: number
    • fieldOfView: undefined | FieldOfView

    Returns boolean

  • Parameters

    • timeStamp: number

    Returns number

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