Multiplier for decay of items.
A multiplier for the durability of each item globally.
Changes item quality properties.
Whether tile containers should be allowed.
Optional peacefulWhether players respawn when they die
Optional startHow long to delay before resting begins
Optional tickDelay between rest ticks
Optional dayThe number of turns/ticks in a day.
Optional dayA number between 0 and 1 representing how much of the day is "daytime" and how much of the day is "night time".
Whether time never passes
A number between 0 and 1, where 0 is the start of the day and 1 is the end.
Generated using TypeDoc
Whether mods should be disabled