Interface IBiomeDescription<BiomeOptionsType>

Type Parameters

  • BiomeOptionsType = unknown

Hierarchy

Properties

defaultCaveEntranceFlooring: TerrainType
defaultTerrainBackground: TerrainType
disableHeightMaps?: boolean
disableLoadingScreen?: boolean
disableTravel?: boolean
disableTreasureMaps?: boolean
disableWebWorker?: boolean
loadIntoSpawnPoint?: boolean
mapGen: MapGenVersions<IBiomeMapGen<BiomeOptionsType>>

Do not provide or modify this value, only reference it. This is set by the modding system during the process of registration.

temperature?: IBiomeTemperature
terrainOverrides?: Set<TerrainType>

Optional, looks in CreatureZoneDescriptions.ts by default

Methods

  • Returns default biome options

    Returns BiomeOptionsType

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