Run length encoded light level map to ensure FieldOfView.canSeePosition is always synced correctly.
Readonly
heightLight blocks - changed via tileUpdate event
Light level for the renderer. Updated in FieldOfView.computeLightMap
Readonly
widthReadonly
zUpdates the rendered tile. All neighbors are updated by default, but the neighbor tile update is only done when updateNeighbors is true
Optional
isUpdatingNeighbors: booleanOptional
debug: booleanGenerated using TypeDoc
Run length encoded light block map to ensure FieldOfView.canSeePosition is always synced correctly.