Hierarchy

Implements

Constructors

  • Parameters

    Returns default

Properties

event: IEventEmitter<default, IWorldEvents>
height: number
island: default
layers: Map<WorldZ, WorldLayer> = ...
width: number

Accessors

  • get loaded(): boolean
  • Returns boolean

Methods

  • Parameters

    • z: WorldZ

    Returns void

  • Returns void

  • Called after the island map size is configured

    Returns void

  • Returns void

  • Returns void

  • Returns void

  • Returns void

  • Parameters

    • world: number
    • local: number

    Returns number

  • Returns void

  • Returns void

  • Parameters

    • tile: default
    • tileUpdateType: TileUpdateType
    • updateNeighbors: boolean = false
    • skipFlowFieldUpdate: boolean = false

    Returns void

  • Parameters

    • tile: default
    • updateNeighbors: boolean = false
    • flushTileImmediately: boolean

    Returns void

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