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renderer/tile/adaptors/Mountain
default
Class default
Hierarchy
default
default
Index
Constructors
constructor
Properties
context
Methods
adapt
get
Terrain
Beneath
Tile
Constructors
constructor
new default
(
context
:
IRendererContext
)
:
default
Parameters
context:
IRendererContext
Returns
default
Properties
Protected
Readonly
context
context
:
IRendererContext
Methods
adapt
adapt
(
worldLayer
:
WorldLayer
, tileAtlas
:
default
, x
:
number
, y
:
number
, terrainType
:
TerrainType
, result
:
ITileAdaptation
)
:
void
Parameters
worldLayer:
WorldLayer
tileAtlas:
default
x:
number
y:
number
terrainType:
TerrainType
result:
ITileAdaptation
Returns
void
Protected
get
Terrain
Beneath
Tile
get
Terrain
Beneath
Tile
(
worldLayer
:
WorldLayer
, tileAtlas
:
default
, x
:
number
, y
:
number
, ignoreWater
?:
boolean
)
:
TerrainType
Parameters
worldLayer:
WorldLayer
tileAtlas:
default
x:
number
y:
number
Optional
ignoreWater:
boolean
Returns
TerrainType
Settings
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Modding Guide
Module Index
Common Modules
@Register
IDoodadDescription
IItemDescription
ITerrainDescription
ITileEventDescription
ICreatureDescription
In This Module
default
constructor
context
adapt
get
Terrain
Beneath
Tile
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