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renderer/tile/adaptors/Fence
default
Class default
Hierarchy
default
Implements
IDoodadAdaptor
Index
Constructors
constructor
Methods
adapt
adapt
Gate
Constructors
constructor
new default
(
)
:
default
Returns
default
Methods
adapt
adapt
(
worldLayer
:
default
, tileAtlas
:
default
, x
:
number
, y
:
number
, doodadType
:
DoodadType
, result
:
ITileAdaptation
)
:
void
Parameters
worldLayer:
default
tileAtlas:
default
x:
number
y:
number
doodadType:
DoodadType
result:
ITileAdaptation
Returns
void
adapt
Gate
adapt
Gate
(
worldLayer
:
default
, tileAtlas
:
default
, x
:
number
, y
:
number
, doodadType
:
DoodadType
, vertical
:
boolean
, result
:
ITileAdaptation
)
:
void
Parameters
worldLayer:
default
tileAtlas:
default
x:
number
y:
number
doodadType:
DoodadType
vertical:
boolean
result:
ITileAdaptation
Returns
void
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Common Modules
@Register
IDoodadDescription
IItemDescription
ITerrainDescription
ITileEventDescription
ICreatureDescription
In This Module
default
constructor
adapt
adapt
Gate
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