Properties
encodedLightBlockMap
encodedLightBlockMap: undefined | Uint32Array
Readonly
height
height: number
instance
instance: undefined | IWorldLayerCPP
island
lightBlockMap
lightLevelMap
lightLevelMap: IColorGrid
onDoodadUpdates
onTileUpdates
Readonly
width
width: number
Readonly
z
Run length encoded light block map to ensure FieldOfView.canSeePosition is always synced correctly.