Optional drawnReadonly eventReadonly typeStatic generateGenerates island treasure maps.
This should only be called a single time, when a world is first generated. This first generation stores a list of things that only get generated the first time, such as doodads. Subsequent loads of the maps will only re-initialise them from the things that are regenerated on each load.
Static initializeInitialise an island's treasure maps.
This should be called after island treasure map generation, every time the island is loaded.
Static initializeStatic plotGenerated using TypeDoc
The top-left position of this map