Optional
drawnReadonly
eventReadonly
typeStatic
generateGenerates island treasure maps.
This should only be called a single time, when a world is first generated. This first generation stores a list of things that only get generated the first time, such as doodads. Subsequent loads of the maps will only re-initialise them from the things that are regenerated on each load.
Static
initializeInitialise an island's treasure maps.
This should be called after island treasure map generation, every time the island is loaded.
Static
initializeStatic
plotGenerated using TypeDoc
The top-left position of this map