Interface IActionBarSlotData
Properties
Optional
actionId
actionId?: string
Optional
useOnMove
useOnMove?: true
Optional
using
using
?: Omit<IUsableActionPossibleUsing, "item" | "creature" | "doodad" | "npc"> & { creature
?: [id
: number, type
: Creature, context
?: ReferenceContext, islandId
?: `${number},${number}`, objectId
?: number]; doodad
?: [id
: number, type
: Doodad, context
?: ReferenceContext, islandId
?: `${number},${number}`, objectId
?: number]; item
?: [id
: number, type
: Item, context
?: ReferenceContext, islandId
?: `${number},${number}`, objectId
?: number]; npc
?: [id
: number, type
: NPC, context
?: ReferenceContext, islandId
?: `${number},${number}`, objectId
?: number]; }