Interface IWorldLayerRendererEvents
Hierarchy
- IWorldLayerRendererEvents
Methods
createTileLayers
- createTileLayers(context: default, width: number, height: number, positionBuffer: WebGLBuffer): void
-
Parameters
-
-
width: number
-
height: number
-
positionBuffer: WebGLBuffer
Returns void
getRenderFlags
- getRenderFlags(): RenderLayerFlag
-
Called when tile layers are created Custom tile layers can be added to it