Hierarchy

  • IMultiplayerNetworkingOptions

Properties

connectionTimeout: number
enablePacketNumberChecks: boolean
enableSteamNetworkConnections: boolean
enableWebRtcConnections: boolean
joinServerTimeout: number
keepAliveInterval: number
keepAliveTimeout: number
logPackets: boolean
matchmakingServer: string
matchmakingServerWebSocketPort: number
recentHashedSyncCheckTracking: number
recentPacketTracking: number
steamNetworkTimeout: number
steamNetworkingConnectionWebRTCFallbackDownloadingTimeout: number
steamNetworkingConnectionWebRTCFallbackInitialTimeout: number
syncChecks: boolean | MultiplayerSyncCheck[]
webRtcTimeout: number
webSocketConnectionMaxMessageSize: number

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