Hierarchy

  • IGameOptionsStatusEffect

Properties

effectMultiplier: number

Decrease or increase the effect of the... effect.

effectRateMultiplier: number

A multiplier for the number of ticks between effect ticks.

passChanceMultiplier: number

A multiplier for the chance of this status effect to be passed each turn.

startWith: boolean

Whether every player starts with this status effect.

untreatable: boolean

Whether this status effect is untreatable (IE: it must pass naturally)

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