Optional
bonusA multiplier for the speed at which the stat changes 1
is "default", 0
is "none", 2
is "two times speed"
The number that stats increase by each gain. By default, this is "1".
Optional
initialIf the given value is a decimanl number less than or equal to 1
, sets the stat value to a percentage of the max.
Otherwise, sets the stat to the given value.
Optional
maxThe max value of the stat, or undefined
if it should be generated randomly
Optional
maxA float or number to multiply against the maxValue after being generated randomly or set via custom options. Used specifically for milestone modifiers currently.
Generated using TypeDoc
A bonus value to apply to the stat.