Hierarchy

  • IGameOptionsCreature

Properties

aberrantSpawns: ThreeStateButtonState

Param

Only aberrants can spawn

Param

Only non-aberrants can spawn

Param

Either aberrants or non-aberrants can spawn

addedLoot: {
    chance: number;
    type: ItemType;
}[]

Adds additional loot with chance using decimal number.

allowSpawning: boolean

Can spawn at all.

alwaysSpawn: boolean

Forces the creature to always be present in the spawn pool, overwriting allowSpawning.

chanceToSpawnTamed: number

Chance for creature to spawn as tamed (uses Random.chance)

spawnTiles: TileGroup

Modifies the tiles the creature can spawn on.

specialAttackChanceMultiplier: number

A multiplier for the chance of this creature executing a special attack.

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