Hierarchy

Methods

  • Parameters

    • skill: SkillType

      The skill that is changing

    • value: number

      The new skill value (core + bonus)

    • oldValue: number

      The previous skill value (previous core + bonus)

    Returns any

  • Returns

    True if the skill check should pass, false if it shouldn't, undefined if it should be random

    Parameters

    • skill: SkillType

      The skill that is being checked

    • check: number

      The desired value that needs to pass

    • Optional actionTier: number

      Optional action tier

    Returns undefined | boolean

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