Hierarchy

  • INote

Properties

Properties

id: "Reputation" | "Bleeding" | "Poisoned" | "Burned" | "Encumbered" | "Corpse" | "Gardening" | "ItemQualities" | "Combat" | "BackToCivilization" | "Caving" | "CreatureTaming" | "Dehydration" | "Durability" | "FailureInCrafting" | "HealthIssues" | "Inedible" | "Mercantile" | "Nightfall" | "SeaTravel" | "StaminaReplenishment" | "Starvation" | "Stranded" | "ToolUse" | "TreasureHunting"
time: {
    day: number;
    skilled: boolean;
    time: number;
}

Type declaration

  • day: number
  • skilled: boolean
  • time: number
unread?: boolean

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