Hierarchy

  • IDamageOutcome

Properties

attackOutcome: number
immunities: DamageType[]
messages: IPackedMessage[]
noDamage: boolean
regenerate: number[]
resist: number
resistTypes: DamageType[]
soundEffect?: SfxType
statNotifications: [StatNotificationType, number][]
vulnerable: number
vulnerableTypes: DamageType[]

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