Exclude this property from being included in the game state json when in singleplayer This should be used for certain properties that can change between new games that use the same seed
Explicitly excludes the property from using JIT Deserialization (overrides JITDeserialization flag)
Deserialize the property the first time it's used
Make this object and it's children all JIT deserialize
Normal property
Generated using TypeDoc
Exclude this property from being included in the game state json This likely means the property is not fully synced between the server and client