Hierarchy

  • IMultiplayerOptions

Properties

allowHardcoreRespawns: boolean
allowTraveling: boolean
description?: string
lobbyType: LobbyType
maxPlayers: number
newPlayerState?: PlayerState
pauseOnDesync: boolean
pvp: boolean
syncChecks: boolean | MultiplayerSyncCheck[]
tickSpeed: number
turnMode: TurnMode

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