Hierarchy

Properties

displayLevel?: ActionDisplayLevel
isWisp: boolean
itemDescription: IItemDescription
playersOnTile: default<unknown, number, NPC | Player>[]
returnOnUse?: IItemReturn
tile: default
usable: true
usableOnMove?: boolean

Whether this action is currently usable with the "auto-use" feature. Defaults to true

waterDoodad?: default
waterDoodadDescription?: IDoodadDescription
well?: IWell

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