Hierarchy

Properties

attackSkill: SkillType
attackType: ThrowItem
displayLevel?: ActionDisplayLevel
facingTile: default
human: default<unknown, number, NPC | Player>
pvp: boolean
usable: true
usableOnMove?: boolean

Whether this action is currently usable with the "auto-use" feature. Defaults to true

weapon: default
weaponDescription: IItemDescription

Generated using TypeDoc