Optional
containerOptional
decaynumber of game ticks until decay
Optional
imageThe number of alternate textures that this image has. Not supported for most things.
Optional
imageA replacement image to use. Used in modding.
Optional
preservationChance that things will decay inside it
Optional
skillOptional
spawnOptional
storeSet to true if we want to store decay, but not have it active (in the case of torches)
Optional
weightcontainer maximum weight
Generated using TypeDoc
If this is a doodad/item container, you can set this to true to make the doodad/item considered one where you can only "place items onto" the doodad/item, rather than storing the items within the doodad/item.
placedOnToMessage
preventUsingItemAsContainerInInventory
preventPickingUpDoodadWhenItemsAreInside