Hierarchy

  • WorldRendererWebGl

Implements

Constructors

Properties

ditherTexture: WebGLTexture
positionBuffer: WebGLBuffer
positionTextureBuffer: WebGLBuffer

Methods

  • Parameters

    • type: TileLayerType
    • width: number
    • height: number
    • isFixedDepth: boolean = false
    • yRenderOffset: number = 0
    • tileAnimationFrames: number = 2.0
    • syncDoodadAnimationFrames: number = -1

    Returns TileLayerRendererWebGl

  • Returns void

  • Returns void

  • Parameters

    • timeStamp: number
    • x: number
    • y: number
    • z: number

    Returns void

  • Parameters

    Returns Promise<void>

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