Preparing search index...
The search index is not available
Wayward Types Viewer | 2.13.5-beta
Wayward Types Viewer
ui/old/OldUi
default
Class default
Hierarchy
default
Index
Constructors
constructor
Properties
screen
In
Game
Methods
cancel
Sorting
close
All
Containers
close
Container
complete
Adding
Multiple
Items
To
Container
filter
Containers
get
Body
get
Dialog
Info
get
Height
get
Inventory
Item
Order
get
Serialization
Properties
get
Width
has
Open
Container
hide
In
Game
Screen
initialize
initialize
Game
State
is
Container
Open
is
In
Game
Screen
Shown
is
Options
Overlay
Enabled
is
Options
Overlay
Shown
log
Error
Event
on
Game
End
on
Window
Resize
open
Container
open
Dialogs
play
Click
Sound
refresh
Container
Name
set
Checkbox
Value
set
Version
Extra
should
Refresh
Mods
start
Adding
Multiple
Items
To
Container
sync
Decay
Bar
sync
Item
Elements
update
Crafting
Dialog
update
Dismantle
Tab
update
Item
Constructors
constructor
new default
(
)
:
default
Returns
default
Properties
screen
In
Game
screen
In
Game
:
undefined
|
default
Methods
cancel
Sorting
cancel
Sorting
(
)
:
void
Returns
void
close
All
Containers
close
All
Containers
(
)
:
void
Returns
void
close
Container
close
Container
(
container
:
IContainer
)
:
void
Parameters
container:
IContainer
Returns
void
complete
Adding
Multiple
Items
To
Container
complete
Adding
Multiple
Items
To
Container
(
container
:
IContainer
, itemsToSync
?:
default
[]
)
:
void
Parameters
container:
IContainer
Optional
itemsToSync:
default
[]
Returns
void
filter
Containers
filter
Containers
(
)
:
void
Returns
void
get
Body
get
Body
(
)
:
JQuery
Returns
JQuery
get
Dialog
Info
get
Dialog
Info
(
dialogId
:
OldUiDialogId
)
:
IDialogInfo
Parameters
dialogId:
OldUiDialogId
Returns
IDialogInfo
get
Height
get
Height
(
)
:
number
Returns
number
get
Inventory
Item
Order
get
Inventory
Item
Order
(
)
:
any
[]
Returns
any
[]
get
Serialization
Properties
get
Serialization
Properties
(
_
:
string
)
:
string
[]
Parameters
_:
string
Returns
string
[]
get
Width
get
Width
(
)
:
number
Returns
number
has
Open
Container
has
Open
Container
(
)
:
boolean
Returns
boolean
hide
In
Game
Screen
hide
In
Game
Screen
(
)
:
void
Returns
void
initialize
initialize
(
)
:
void
Returns
void
initialize
Game
State
initialize
Game
State
(
)
:
void
Returns
void
is
Container
Open
is
Container
Open
(
value
:
unknown
)
:
boolean
Parameters
value:
unknown
Returns
boolean
is
In
Game
Screen
Shown
is
In
Game
Screen
Shown
(
)
:
boolean
Returns
boolean
is
Options
Overlay
Enabled
is
Options
Overlay
Enabled
(
)
:
boolean
Returns
boolean
is
Options
Overlay
Shown
is
Options
Overlay
Shown
(
)
:
boolean
Returns
boolean
log
Error
Event
log
Error
Event
(
event
:
ErrorEvent
|
Partial
<
ErrorEvent
>
&
Error
)
:
void
Parameters
event:
ErrorEvent
|
Partial
<
ErrorEvent
>
&
Error
Returns
void
on
Game
End
on
Game
End
(
)
:
void
Returns
void
on
Window
Resize
on
Window
Resize
(
)
:
void
Returns
void
open
Container
open
Container
(
container
:
IContainer
, containerNameSource
:
default
|
default
|
default
)
:
void
Parameters
container:
IContainer
containerNameSource:
default
|
default
|
default
Returns
void
open
Dialogs
open
Dialogs
(
)
:
void
Returns
void
play
Click
Sound
play
Click
Sound
(
)
:
void
Returns
void
refresh
Container
Name
refresh
Container
Name
(
container
:
IContainer
)
:
void
Parameters
container:
IContainer
Returns
void
set
Checkbox
Value
set
Checkbox
Value
(
element
:
JQuery
, id
:
string
, checked
:
boolean
)
:
void
Parameters
element:
JQuery
id:
string
checked:
boolean
Returns
void
set
Version
Extra
set
Version
Extra
(
msg
:
string
)
:
void
Parameters
msg:
string
Returns
void
should
Refresh
Mods
should
Refresh
Mods
(
)
:
boolean
Returns
boolean
start
Adding
Multiple
Items
To
Container
start
Adding
Multiple
Items
To
Container
(
container
:
IContainer
)
:
void
Parameters
container:
IContainer
Returns
void
sync
Decay
Bar
sync
Decay
Bar
(
item
:
default
, syncDamage
?:
boolean
)
:
void
Parameters
item:
default
Optional
syncDamage:
boolean
Returns
void
sync
Item
Elements
sync
Item
Elements
(
itemIds
:
number
|
number
[]
, forceSyncDecay
?:
boolean
)
:
void
Parameters
itemIds:
number
|
number
[]
forceSyncDecay:
boolean
= false
Returns
void
update
Crafting
Dialog
update
Crafting
Dialog
(
craftableItemTypes
:
ItemType
[]
, nonCraftableItemTypes
:
ItemType
[]
)
:
void
Parameters
craftableItemTypes:
ItemType
[]
nonCraftableItemTypes:
ItemType
[]
Returns
void
update
Dismantle
Tab
update
Dismantle
Tab
(
dismantleItems
:
IDismantleComponent
, force
?:
boolean
)
:
void
Parameters
dismantleItems:
IDismantleComponent
Optional
force:
boolean
Returns
void
update
Item
update
Item
(
item
:
default
, updateChildren
?:
boolean
)
:
void
Parameters
item:
default
Optional
updateChildren:
boolean
Returns
void
Settings
Member Visibility
Protected
Inherited
Theme
OS
Light
Dark
Navigation
Modding Guide
Module Index
Common Modules
@Register
IDoodadDescription
IItemDescription
ITerrainDescription
ITileEventDescription
ICreatureDescription
In This Module
default
constructor
screen
In
Game
cancel
Sorting
close
All
Containers
close
Container
complete
Adding
Multiple
Items
To
Container
filter
Containers
get
Body
get
Dialog
Info
get
Height
get
Inventory
Item
Order
get
Serialization
Properties
get
Width
has
Open
Container
hide
In
Game
Screen
initialize
initialize
Game
State
is
Container
Open
is
In
Game
Screen
Shown
is
Options
Overlay
Enabled
is
Options
Overlay
Shown
log
Error
Event
on
Game
End
on
Window
Resize
open
Container
open
Dialogs
play
Click
Sound
refresh
Container
Name
set
Checkbox
Value
set
Version
Extra
should
Refresh
Mods
start
Adding
Multiple
Items
To
Container
sync
Decay
Bar
sync
Item
Elements
update
Crafting
Dialog
update
Dismantle
Tab
update
Item
Generated using
TypeDoc