Readonly
spriteOptional
offsetX: numberOptional
offsetY: numberOptional
red: numberOptional
green: numberOptional
blue: numberOptional
alpha: numberOptional
offsetX: numberOptional
offsetY: numberOptional
red: numberOptional
green: numberOptional
blue: numberOptional
alpha: numberGenerated using TypeDoc
A sprite batch that doesn't reset on each frame. Works similar to tile layers (tile / doodad rendering)