Properties
blurEnabled
blurEnabled: boolean
computeOffset
compute
Offset
: default = Vector2.ZERO
Protected
Readonly
context
disabled
disabled: boolean
hBlurProgram
maxRadius
maxRadius: number
radius
radius: number
texLight
texLight: undefined | WebGLTexture
texLightOld
texLightOld: undefined | WebGLTexture
transitionProgress
transitionProgress: number = 1
Updates the explored tiles around players