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game/item/ItemReference
default
Class default
Hierarchy
Host
<
IItemReferenceEvents
>
default
Implements
IItemReference
IUnserializedCallback
Index
Constructors
constructor
Properties
event
island
Id
item
Id
Accessors
is
Valid
island
item
Methods
clear
on
Island
Loaded
References
on
Stopping
Play
on
Unserialized
raw
set
get
item
Constructors
constructor
new default
(
item
?:
default
|
IItemReference
)
:
default
Parameters
Optional
item:
default
|
IItemReference
Returns
default
Properties
event
event
:
IEventEmitter
<
default
,
IItemReferenceEvents
>
island
Id
island
Id
:
undefined
|
`
${
number
}
,
${
number
}
`
item
Id
item
Id
:
undefined
|
number
Accessors
is
Valid
get
isValid
(
)
:
boolean
Returns
boolean
island
get
island
(
)
:
undefined
|
default
Returns
undefined
|
default
item
get
item
(
)
:
undefined
|
default
Returns
undefined
|
default
Methods
clear
clear
(
)
:
void
Returns
void
on
Island
Loaded
References
on
Island
Loaded
References
(
island
:
default
)
:
void
Parameters
island:
default
Returns
void
on
Stopping
Play
on
Stopping
Play
(
)
:
void
Returns
void
on
Unserialized
on
Unserialized
(
)
:
void
Returns
void
raw
raw
(
)
:
IItemReference
Returns
IItemReference
set
set
(
reference
?:
default
|
IItemReference
)
:
void
Parameters
Optional
reference:
default
|
IItemReference
Returns
void
Static
get
get
(
item
?:
default
|
IItemReference
)
:
undefined
|
default
Parameters
Optional
item:
default
|
IItemReference
Returns
undefined
|
default
Static
item
item
(
item
?:
default
|
IItemReference
)
:
undefined
|
default
Parameters
Optional
item:
default
|
IItemReference
Returns
undefined
|
default
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Modding Guide
Module Index
Common Modules
@Register
IDoodadDescription
IItemDescription
ITerrainDescription
ITileEventDescription
ICreatureDescription
In This Module
default
constructor
event
island
Id
item
Id
is
Valid
island
item
clear
on
Island
Loaded
References
on
Stopping
Play
on
Unserialized
raw
set
get
item
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