Readonly absentReadonly eventReadonly playersOptional playerOptions: Partial<IPlayerOptions>Optional allowSetup: booleanGet players. Parameters include additional players that may not be relevant, such as ghosts, connecting players, absent players, the dedicated server fake player.
Array of Player objects
Optional includeGhosts: booleanTrue to include players that are ghosts
Optional includeConnecting: booleanTrue to include players that are connecting
Optional includeDedicatedServer: booleanTrue to include the dedicated server fake player
Optional includeAbsent: booleanTrue to include the absent players
Support loading dedicated server saves & backups in single player games Support loading single player saves in dedicated servers All while not losing data for any players - regardless of if the player was in the server or not at the time of the backup
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Clears the existing client secret for the player