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Interface IWorldLayerRendererEvents

Hierarchy

  • IWorldLayerRendererEvents

Index

Methods

createTileLayers

  • createTileLayers(width: number, height: number, gl: WebGL2RenderingContext, positionBuffer: WebGLBuffer): void
  • Called when tile layers are created Custom tile layers can be added to it

    Parameters

    • width: number
    • height: number
    • gl: WebGL2RenderingContext
    • positionBuffer: WebGLBuffer

    Returns void

getRenderFlags

  • Called when rendering the world

    Returns RenderLayerFlag

    Flags indicating what layers to render

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