Configuration for how treasure maps should spawn in caves
A range where the minimum is the cave treasure chance at island 0,0 and the maximum is the cave treasure chance at
A number representing a distance from island 0,0 where the max amount of cave treasures spawn.
A decimal chance of whether additional treasures should be generated. This chance is rolled for every additional treasure
The minimum distance from the edge of the world that a treasure can be at
The minimum distance a treasure can be from the edge of a treasure map
The map's dimensions, x & y, will be
radius * 2 + 1
The number of treasure maps an island can have
The number of treasures a map can contain.
extraTreasuresChance determines the chance of subsequent treasures after
all required treasures have been placed, and is rerolled for each subsequent treasure
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