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Interface ILockedChest

Hierarchy

  • ILockedChest

Index

Properties

Optional guardiansSpawned

guardiansSpawned: undefined | number

Number of potential guardian group creatures spawned when unlocking the chest.

Optional lockPickingDifficulty

lockPickingDifficulty: undefined | number

Modifies the difficulty when attempting to lockpick the locked doodad based on skill checks.

Optional lootGroups

lootGroups: LootGroupType[]

Loot groups that gets generated inside a chest.

Optional lootQuality

lootQuality: undefined | number

Modifies the quality of the items in the chest based on itemManager.getRandomQuality(). The higher the better.

Optional unlockedDoodadType

unlockedDoodadType: DoodadType

Doodad type that it gets reverted to when unlocked.

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