The items passed to this method will be registered as items potentially to be damaged when the action completes.
If damaging any of the "used items" for this action will result in the item breaking, and this method is
called from the
confirmer of the action, a confirmation dialog will be shown asking if you want to
proceed with the action.
Note: This is called automatically if items are added in the
preExecutionHandler. This should only be used in
a custom confirmer if new items are added to the action here, and items aren't added in the
Otherwise the player could get two confirmations, and that's annoying.
Returns the items registered for this action via
Removes all items added via
Removes specific items added by
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