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Interface IActionArgument

Hierarchy

  • IActionArgument

Index

Properties

Optional all

all: boolean

Optional attackType

attackType: AttackType

Optional bypass

bypass: boolean

Optional container

container: IContainer

Optional containerName

containerName: string

Optional direction

direction: FacingDirection

Optional equipSlot

equipSlot: EquipType

Optional item

item: IItem

Optional itemComponentsConsumed

itemComponentsConsumed: IItem[]

Optional itemComponentsRequired

itemComponentsRequired: IItem[]

Optional itemComponentsToBeSalvaged

itemComponentsToBeSalvaged: IItem[]

Optional itemQuality

itemQuality: ItemQuality

Optional itemType

itemType: ItemType

Optional point

point: IPoint

Optional preservee

preservee: IItem

Optional reinforcee

reinforcee: IItem

Optional repairee

repairee: IItem | IDoodad

Optional restType

restType: RestType

Optional silent

silent: boolean

Optional targetContainer

targetContainer: IContainer

Optional torch

torch: IItem

Optional transmogrifee

transmogrifee: IItem

Optional type

Optional useActionType

useActionType: ActionType

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