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Enumeration Types

Note 1: Do not add anything to this list unless Spacetech approves it Note 2: Max of 255 types before the game breaks Note 3: NEVER reorder or remove things from this

Index

Enumeration members

Array

Array:

ArrayBuffer

ArrayBuffer:

ArrayV2

ArrayV2:

ArrayV3

ArrayV3:

ArrayV4

ArrayV4:

Boolean

Boolean:

ByteSigned

ByteSigned:

ByteUnsigned

ByteUnsigned:

ClientStore

ClientStore:

Corpse

Corpse:

Creature

Creature:

DefaultMap

DefaultMap:

Doodad

Doodad:

DoodadV2

DoodadV2:

DrawnMap

DrawnMap:

EndMarker

EndMarker:

Float32

Float32:

Float64

Float64:

Function

Function:

IntegerSigned

IntegerSigned:

IntegerUnsigned

IntegerUnsigned:

Invalid

Invalid:

Island

Island:

Item

Item:

JITDeserialization

JITDeserialization:

Map

Map:

MessageManager

MessageManager:

NPC

NPC:

Null

Null:

Object

Object:

Player

Player:

RandomItem

RandomItem:

RandomRange

RandomRange:

ReplayLogEntry

ReplayLogEntry:

SavedTilesSerializer

SavedTilesSerializer:

Set

Set:

ShortSigned

ShortSigned:

ShortUnsigned

ShortUnsigned:

String

String:

TileEvent

TileEvent:

TimeManager

TimeManager:

Undefined

Undefined:

Vector2

Vector2:

Vector3

Vector3:

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