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Enumeration Bindable

Note: If you rename a Bindable and don't make a save conversion for it, the old binding will be lost. Note: All Bindables should start with a BindableType name.

Index

Enumeration members

Enumeration members

DeveloperReloadAndContinueGame

DeveloperReloadAndContinueGame:

DeveloperReloadGame

DeveloperReloadGame:

DeveloperReloadStylesheets

DeveloperReloadStylesheets:

DeveloperToggleDeveloperMode

DeveloperToggleDeveloperMode:

DeveloperToggleDeveloperTools

DeveloperToggleDeveloperTools:

DialogCloseAll

DialogCloseAll:

DialogCrafting

DialogCrafting:

DialogDismantle

DialogDismantle:

DialogEquipment

DialogEquipment:

DialogHelp

DialogHelp:

DialogInventory

DialogInventory:

DialogMessages

DialogMessages:

DialogMessagesChatFocus

DialogMessagesChatFocus:

DialogMilestones

DialogMilestones:

DialogNotes

DialogNotes:

DialogOptions

DialogOptions:

DialogQuests

DialogQuests:

DialogSkills

DialogSkills:

GameActions

GameActions:

GameContextMenu1

GameContextMenu1:

GameContextMenu10

GameContextMenu10:

GameContextMenu11

GameContextMenu11:

GameContextMenu12

GameContextMenu12:

GameContextMenu13

GameContextMenu13:

GameContextMenu14

GameContextMenu14:

GameContextMenu15

GameContextMenu15:

GameContextMenu16

GameContextMenu16:

GameContextMenu17

GameContextMenu17:

GameContextMenu18

GameContextMenu18:

GameContextMenu19

GameContextMenu19:

GameContextMenu2

GameContextMenu2:

GameContextMenu20

GameContextMenu20:

GameContextMenu21

GameContextMenu21:

GameContextMenu22

GameContextMenu22:

GameContextMenu23

GameContextMenu23:

GameContextMenu24

GameContextMenu24:

GameContextMenu3

GameContextMenu3:

GameContextMenu4

GameContextMenu4:

GameContextMenu5

GameContextMenu5:

GameContextMenu6

GameContextMenu6:

GameContextMenu7

GameContextMenu7:

GameContextMenu8

GameContextMenu8:

GameContextMenu9

GameContextMenu9:

GameFaceDirection

GameFaceDirection:

GameFaceDown

GameFaceDown:

GameFaceLeft

GameFaceLeft:

GameFaceRight

GameFaceRight:

GameFaceUp

GameFaceUp:

GameFullscreen

GameFullscreen:

GameHandToggleLeft

GameHandToggleLeft:

GameHandToggleRight

GameHandToggleRight:

GameIdle

GameIdle:

GameInspect

GameInspect:

GameInspectItem

GameInspectItem:

GameItemDrop

GameItemDrop:

GameItemDropAll

GameItemDropAll:

GameItemEquipToggle

GameItemEquipToggle:

GameItemMenu

GameItemMenu:

GameItemMove

GameItemMove:

GameItemMoveAll

GameItemMoveAll:

GameItemProtectToggle

GameItemProtectToggle:

GameItemQuickMove

GameItemQuickMove:

GameItemQuickMoveAll

GameItemQuickMoveAll:

GameMoreInformation

GameMoreInformation:

GameMoveDirection

GameMoveDirection:

GameMoveDown

GameMoveDown:

GameMoveLeft

GameMoveLeft:

GameMoveRight

GameMoveRight:

GameMoveToTile

GameMoveToTile:

GameMoveToTileCancel

GameMoveToTileCancel:

GameMoveToTilePreview

GameMoveToTilePreview:

GameMoveUp

GameMoveUp:

GamePause

GamePause:

GameQuickSlot1

GameQuickSlot1:

GameQuickSlot2

GameQuickSlot2:

GameQuickSlot3

GameQuickSlot3:

GameQuickSlot4

GameQuickSlot4:

GameQuickSlot5

GameQuickSlot5:

GameQuickSlot6

GameQuickSlot6:

GameQuickSlot7

GameQuickSlot7:

GameQuickSlot8

GameQuickSlot8:

GameQuickSlot9

GameQuickSlot9:

GameQuickSlotClear

GameQuickSlotClear:

GameQuickSlotToggle1

GameQuickSlotToggle1:

GameQuickSlotToggle2

GameQuickSlotToggle2:

GameQuickSlotToggle3

GameQuickSlotToggle3:

GameQuickSlotToggle4

GameQuickSlotToggle4:

GameQuickSlotToggle5

GameQuickSlotToggle5:

GameQuickSlotToggle6

GameQuickSlotToggle6:

GameQuickSlotToggle7

GameQuickSlotToggle7:

GameQuickSlotToggle8

GameQuickSlotToggle8:

GameQuickSlotToggle9

GameQuickSlotToggle9:

GameSave

GameSave:

GameScreenshotMode

GameScreenshotMode:

GameZoomIn

GameZoomIn:

GameZoomOut

GameZoomOut:

MenuCancel

MenuCancel:

MenuContextMenu

MenuContextMenu:

MenuDown

MenuDown:

MenuEnter

MenuEnter:

MenuLeft

MenuLeft:

MenuNext

MenuNext:

MenuNextOption

MenuNextOption:

MenuPrevious

MenuPrevious:

MenuPreviousOption

MenuPreviousOption:

MenuRight

MenuRight:

MenuSelect

MenuSelect:

MenuUp

MenuUp:

None

None: = 0

Safe for if statements. Falsey!

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