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Class SaveDataGlobal

Hierarchy

  • SaveDataGlobal

Implements

Index

Properties

gameCrafted

gameCrafted: object

Type declaration

languageManagerSaveData

languageManagerSaveData: object

Type declaration

  • Optional language?: string

modManagerModState

modManagerModState: object

Type declaration

  • [index: string]: ModState.Disabled | ModState.Enabled | ModState.Loaded | ModState.Error | ModState.ChangingState | ModState.Temporary

modManagerSaveData

modManagerSaveData: object

Type declaration

  • [index: string]: any

playerMilestoneData

playerMilestoneData: object

Type declaration

savedDialogInfo

savedDialogInfo: object

Type declaration

utilitiesEnumsAllocated

utilitiesEnumsAllocated: object

Type declaration

Object literals

options

options: object

alternateContextMenu

alternateContextMenu: boolean = false

autoGather

autoGather: boolean = true

autoPickup

autoPickup: boolean = true

binds

binds: IBindArray = [] as IBindArray

currentGame

currentGame: number = 0

developerLogging

developerLogging: boolean = false

dialogOpacity

dialogOpacity: number = 0.5

directionTurnDelay

directionTurnDelay: number = 13

dropOnGather

dropOnGather: boolean = false

dropUnderYourself

dropUnderYourself: boolean = false

effects

effects: number = 0.4

fontStyle

fontStyle: boolean = true

hints

hints: boolean = true

keepSortActive

keepSortActive: boolean = false

leftHand

leftHand: boolean = true

modBinds

modBinds: IModBindArray = {} as IModBindArray

mouseMovement

mouseMovement: boolean = true

music

music: number = 0.2

mute

mute: boolean = false

protectedCraftingItems

protectedCraftingItems: boolean = false

rightClickInspect

rightClickInspect: boolean = false

rightHand

rightHand: boolean = true

screenshotMode

screenshotMode: boolean = false

skipIntro

skipIntro: boolean = false

visionMode

visionMode: boolean = false

warnOnDangerousActions

warnOnDangerousActions: boolean = true

warnWhenBreakingItems

warnWhenBreakingItems: boolean = true

windowMode

windowMode: boolean = false

worldTooltips

worldTooltips: boolean = true

zoomFactor

zoomFactor: number = 1

zoomLevel

zoomLevel: number = 4

zoomOnScroll

zoomOnScroll: boolean = true

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