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Class PermanentlyPoisoned

Hierarchy

Implements

Index

Constructors

constructor

Properties

Readonly challenge

challenge: 300 = 300

Readonly id

Optional Readonly imagePath

imagePath: undefined | string

Readonly random

Optional tooltipArgs

tooltipArgs: keyof any[]

Readonly weight

weight: 0.5 = 0.5

Methods

getOptions

  • getOptions(resolve?: boolean): undefined | ({} & { milestoneModifiers?: undefined })
  • Parameters

    • Default value resolve: boolean = false

    Returns undefined | ({} & { milestoneModifiers?: undefined })

getRandom

Readonly getTooltip

initialize

  • initialize(): void

isEnabledForPlayer

  • isEnabledForPlayer(_entity: Entity): boolean

uninitialize

  • uninitialize(): void

Object literals

Readonly options

options: object

player

player: object

statusEffects

statusEffects: Map<StatusType, { effectMultiplier: number; effectRateMultiplier: number; passChanceMultiplier: number; startWith: true; untreatable: true }> = new Map([[StatusType.Poisoned, {startWith: true,passChanceMultiplier: 0,untreatable: true,effectMultiplier: 0.5,effectRateMultiplier: 4,}],])

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